![]() Options related to the current tool appear in a toolbar along the top of the Viewer. Click and hold or right-click on a toolbar button to open a sub-menu to select any of its available tool types. In addition, RotoPaint nodes also have brush, clone/reveal, blur, and dodge/burn tools. The toolbar on the left side of the Viewer has point selection and manipulation, and shape creation tools identical to Roto nodes. ![]() As with the Roto node, you should use the Viewer tools to create shapes and paint strokes, and then edit them using the control panel. The RotoPaint node gives you a broader scale of tools to use than Roto, though many of the controls are shared across both nodes. You can draw Bezier and B-Spline shapes with individual and layer group attributes, including per-point and global feather, motion blur, blending modes and individual or hierarchical 2D transformations. RotoPaint is a vector-based node for help with tasks like rotoscoping, rig removal, garbage matting and dustbusting.
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